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Monster hunter freedom unite lunastra
Monster hunter freedom unite lunastra












monster hunter freedom unite lunastra

The head is the obvious target that most people go for, especially since it's easy to stagger him there however, he'll take more damage from melee hits to the stomach area, and if you're going ranged, that saddle area on his back where you can jump on for carves/anti-dragon bombs is the sweet spot for shooting. I dunno where you were aiming as well, but knowing where lao's weaker spots are should help with the damage output. I've seen many matches that almost timed out that way, and it's a terrible way to waste 35 minutes. You want to get him down before the final area, but not so much that it stalls him too long.

Monster hunter freedom unite lunastra full#

You can carry just enough bombs to whack them.Īnd while it's probably not an issue for you right now, in full groups w/ good damage output, it's important not to dick around too much with lao, otherwise you can time out before he gets to the final area, and lose. The first time I did Final Invitation, I was undergeared and I ended up sleep bombing both Rajangs. With that said, my coworkers who use bows have completed the G-Rank Final Invitation solo using Adrenaline+2 and judacious use of traps.

monster hunter freedom unite lunastra

Most bow users start out with Sleep Coatings and try to sleep-bomb the first Rajang for a quicker finish. So the Elder Final Invitation is just as easy (if time consuming) to do with a bow as it was before, except that you can no longer stack Heroics and Adrenaline+2. It's just that at G-rank, they don't scale as well in damage as the other weapons (especially bowguns). Bows have changed very little since Monster Hunter Freedom 2 transitioning into Unite (with the sole exception of the Akantor Bow, which was nerfed). The rest are always full health at the start of the mission.Īlso, Final Invitation is fine with bows unless you are talking about G-rank. The only Elder Dragons that have retained damage are Teostra, Lunastra, Kushala Daora, Chameleos, and non-Downloaded Fatalis (Download Quest Fattys don't run away). He always has a reserve of health until that zone. Not only does he not retain damage, but he cannot be killed until he reaches zone 5. Does he not keep the damage on him like elder dragons?

monster hunter freedom unite lunastra

We wanted more than chasing him off so we retook the mission, but he comes back without anything broken and seemingly at full health. Me and my buddy beat shen lung for the urgent quest in HR4.

monster hunter freedom unite lunastra

I could probably use a bow to sleep the bastard too. I've got more than enough mats to bomb him into oblivion. Thanks for the info!!Īnd I'll have to try bombing Rajang after sleeping him. I was always trying to figure out how you could tell if it was going to be a point blank, close, or far explosion. !! I never noticed the COLORS of the flakes Teo/Luna send out. I recommend sniping him with superpounds with the hammer, and if you're fighting Teo, he has distinctive tells for his dust explosions - red dust is a close explosion (you can sometimes sneak in a few hits though if you stay really close to his belly), orange dust is slightly away from him, and yellow dust, which also takes the longest time to activate, explodes far from him. If you have 5 cats, you can use Cheese+Milk for 50HP+50Stamina. I hated Rajang (I guess I still do really.) until I learned of that strategy.ĬorporateLogo: Luna/Teo's heat aura is considered Terrain Damage, if you can get some armor with Terrain Damage Red or Negate, it's a non issue, otherwise use the item which speeds up healing (Immunizer?). For Dual Rajang, you can farm parts for a Sandman Spike+ (I think that's what it's called?), a sleep SnS, get the Bomber skill, stock up on Large Bomb+ and Large Bob mats and you can go to town with Final Invitation.














Monster hunter freedom unite lunastra